「A recent interview with Mortal Kombat‘s creator Ed Boon explained that “realism” was a concern behind designing the female fighters to be less exposed in Mortal Kombat 11, a game where fighters can effortlessly separate their opponents from their organs in an explosion of gore.
The interviewer (Playboy of all things) confronted Boon regarding the design controversy, who claimed that having the girls less exposed was “more realistic” (despite how most the men are fighting in loincloths) and that they wanted to show off their ability to render clothing:
Interviewer: You mentioned social media, and I kind of want to get into that next because we live in an age where everyone has a opinion, and you have this roster of beloved characters, and you have fans who expect them to look a certain way. If you do side-by-side comparisons between female characters in Mortal Kombat 9 to their counterparts in Mortal Kombat 11, there’s less visible skin now. There are some fans who are cool with that, yet there’s other fans who want that Heavy Metal magazine approach. Is there a reason for scaling back on the more revealing costumes?
Ed Boon: Well, it made a little more sense to have them dressed, especially if they’re going to be in combat. I don’t know how many people wear a bikini to a fight. And also with technology, especially with Mortal Kombat 11, we’re able to display our characters with more fidelity, detail and realism than we ever have, and that includes materials, like we can suddenly do something that really looks like leather, like steel, like cloth, like suede, like velvet, you know? All of those things we didn’t have the ability to do before, and so that lets us make much more interesting, realistic costumes, and so we really just kind of gravitated in that direction.」
>Wants more realism in Mortal Kombat
>In a game where it is extremely exaggerated with supernatural elements/violence, throw ice, spit acid, rip out spines, etc.
>In a game where a lot of male characters are in loincloths
What a fucking lame excuse. Another 'violence good | lewd = bad' situation. God forbid you show some skin on your female characters but watching the characters die by very, very gory situations is A-OK. Totally makes sense...not.
「Boon mentioned that his “personal growth” partly led to the new look of some of the characters:
Interviewer: I had a similar conversation with Cory Barlog, creative director of the latest God of War. The earlier games in that series had those infamous sex scenes. They’re not part of the new reboot, and some of his team still wanted to include them. He pretty much told me, “The early games were from our college years. We were kind of doing things because we could. There’s nothing wrong with that, but we’re all older now. Let’s look at things differently.” Would you say there’s some personal growth, similar to what Cory was saying, that led to the mature look of some of these characters?
Ed Boon: Yeah, I’m sure that that was also a factor. To be honest, I thought we probably went a bit too far with Mortal Kombat 9, and as the team lead—there were certainly members of the team who wanted to go in that direction, and to be honest, I had influence in dialing it back to where it is now compared to where it ended up being with Mortal Kombat 9. And as I look back, I kind of wish that I had had pulled it even further back. Now, granted, we are all clearly happy with how that game turned out, and it’s our second-highest-selling one, which is great, but in retrospect, I would have done it differently had we done it today.」
This self-censorship is ridiculous. Those sex scenes that didn't even show the genitals and clothes that showed sex appeal and skin are not a big deal. Quit making it into a big deal.
「Those hoping the developers will at least include some sexier outfits will be disappointed to know that such a thing is unlikely:
Interviewer: You guys added a feature in MK11 where there’s going to be alternate skins and customization with the costumes. To help appease some of those fans who maybe kind of want to create a look that’s more in the vein of Mortal Kombat 9, is there an option for them to go with something a little more revealing, or is it still going to be under control?
Ed Boon: It’s pretty much under control. I mean, at the end of the day, they’re going be selecting costumes that we designed. I’m sure some of them are more revealing than others, just because of the nature of different costume designs, but we did not go as far as we did with Mortal Kombat 9. And it’s interesting, too, because any time there is change with a game that has a really strong following, the initial human knee jerk reaction is—change is bad. This isn’t what I remembered, you know? So there’s a nostalgia thing that players are looking for, but at the same time, those are the same players who will say, “Oh, this is just more of the same. I’m bored,” if you don’t change anything, and so I’m personally a firm believer than when you make multiple sequels of a game, or probably any kind of format of entertainment, you need to offer something new, something different. [That] just makes it more interesting because when presented with something new, it’s always a better experience than just repeating the known.」
Change is bad when you actively go against your fucking fans that actually buy, support, and play your games. While I wouldn't say the sole reason fans buy the games is for skimpy sexy female outfits, it is nice to have options and having those options taken away is alienating your core audience. This new offering of 'something new and different' is not the offering that your fans wanted. In retaliation you can check all the negative reviews on Metacritic, Steam, and whatever place. Good job retards - Now a significant amount of your fans despise you for the 'changes' that you thought was good for the series.